There are also a few notes to be considered. The Wheel of Fortune (20% chance, Green or Red) Instantly lose 25% sanity if the card burns red instantly gain 25% sanity if the card burns green.The Tower (20% chance, Blue) Triggers a ghost interaction.The Sun (5% chance, Yellow) Instantly restores sanity to 100%.The Moon (5% chance, White) Instantly drops sanity to 0%.The High Priestess (2% chance, Daisy Yellow) Instantly revives one dead player at their place of death if nobody is dead, the next player to die instantly revives.The Hermit (10% chance, Cyan) Traps the ghost in its ghost room for 1 minute.The Hanged Man (1% chance, No Color) Instantly kills the player who draws this card.If in a hunt, this card is guaranteed to be drawn. The Fool (17% chance, Purple) No effect will appear as one card, but as it burns up in your hand, reveals itself to be The Fool.The Devil (10% chance, Pink) Instantly triggers a ghost event for the player nearest to the ghost’s current location.Death (10% chance, Violet) Instantly triggers a Cursed Hunt when drawn.Below is list of all 10 Tarot cards, their effects, and their colors: Each card you can draw has a unique effect, and after drawing them they burn away, usually with a distinctive color. It’s a change that sounds like it paid off, as Kinetic plans to speed up its update cycle and work on frightening new locales “ alongside other content.” It’s great to see, as Phasmophobia remains a personal favorite (even if I do spend most investigations in the truck) and one I always find my way back to somehow.There are a total of 10 possible cards you can draw from a Tarot deck in Phasmophobia, and once you draw all 10 cards, the deck will disappear and extend future hunts by 20 seconds. Last year, Kinetic Games went from a one-person studio and added two new devs, with another artist announced in their preview updates. Whenever we get the Progression Update, Phasmophobia should see new investigation bonuses and the ability to customize your encounters with the paranormal through those expanded difficulty options. All of these changes are coming via the main menu, so dig around next time you notice a UI change. Reworked player systems have also been an ongoing project from Kinetic, and the new blog previews detail the studio’s work on player reporting systems, ID cards, and custom difficulty settings. Before, rooms across the map were hard to discern from each other, and it sounds like the update fixes that with distinct areas in a new kitchen, yard, morgue, and hospital wing. Kinetic says the changes scale it down a bit, but it’s getting a little more ‘personality’ in return. Phasmophobia‘s notoriously large and terrifying map, the Asylum, is scheduled for a complete rebuild “from the ground up” as Sunny Meadows. While the Phas expands its list of terrors, there’s plenty of quality of life changes and map reworks on the horizon, too. The rest of the description is quite smudged, but it seems Deogen (or whatever this is) targets players with draining sanity and further “stalks them into exhaustion.” It also can “constantly sense the living,” a line accompanied by a warning, “You can run but you can’t hide.” That’s enough to count me out. Phasmophobia‘s second blurry image is just as hard to read, but I’d have to agree with community sentiment the text looks like it says “Deogen.” I’m like, 99% confident that first line reads, “Sometimes surrounded by an endless fog, Deogen have been eluding ghost hunters for years.” I reckon that means we’ll need to pack an extra smudge stick to ward the new ghosties off or, alternatively, add a Bath and Body Works map for me to hide in. It makes sense, considering the legible journal text mentions the new ghost suffers from hyperosmia - so, Moroi hate a strong smell. The consensus on that first post points to the Moroi, a creature in Romanian folklore you may already be familiar with as a type of vampire. In update plans shared via Steam, Kinetic teased blurry journal entries for two new ghost types and stirred its Discord community into action. In a series of developer previews, Kinetic Games has teased its plans for new ghosts in an upcoming patch and, as usual, the Phas community is already investigating a list of likely suspects. Once again, it looks like Phasmophobia is expanding its roster of haunts soon.
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